Post by Prince Oolrich Kalkhan'L on Oct 11, 2011 21:01:39 GMT -7
Name: Dreloc Varan'al
Age: 27 (340)
Gender: Male
Allegiance: Good
Style: Light/Gray
Form: Lawful
User: Magic user? Kinda...
Magic Level: Intermediate / Learner]
Magic:
Elements: Four basic elements, Basic Darvin spells, and protections
Job: Smith Specialist
Bond: N/A
Wyer: None
Squadron: None
Race: Dwarf (Darvin)
Style: Uncommon
Size: Medium
Body:
- Body Size: Medium
- Body Color: Fare
- Highlight Color: Slight Tan
- Eyes: almond Hazel eyes
- Ears: Rounded with a minor bump at the top quadrant
- Hair: Dark Brown medium long locks.
- Attributes:
- Clothes: Of course he wears clothes what Dwarf doesn't for they are still somewhat of a human if you would be logical to call them that. Usually you'll find him in light colored tunics and different colored trousers as well as other things.
- Accessories A magical pouch that can hold more than what it looks like it could hold dangling on a leather cord around his neck. Around his wrists are hardened cufflings to protect his wrists and to be used as a weapon if needed. Also little studs that fit in his knuckles. A belt of course and last, but definitely not least his Axe.
- Overall:
A medium sized man with much knowledge of his own race with a full cropping of dark brown hair that casts down to his rounded ears with their minor bump on the top quadrant of his ears. With kind steely hazel eyes in an almond shaping with a stubby nose and always a kind and polite smile with his face ending with scraggly dark brown short hairs protruding from his strong chin most always flattened.
Strong shoulders and a medium sized neck upon the strong muscular torso is usually a light colored tunic with short sleeves. In which strong arms leading to caliced hands work worned and constantly used around his wrists are little cufflings and studs coming out of his knuckles. Around his mid-sized waist is a strong leather belt in which a custom-made axe hangs from the belt in which keeps his dark colored trousers. Having strong calves and feet which are constantly covered by either moccasins or medium leather hardened boots. When in war he is usually covered from head to foot in darvin made armour and when outside in the coldest temperatures he wears a winter wolf-skin coat.
Likes:
- Smithing
- Fire
- War
Dislikes:
- Bullies
- Hypocrites
- Party Poopers
Favorites:
- Carving pieces of wood into masterpieces
- Strong Mead or Ale
- Adventures
Weaknesses:
- Heights
- Virtues
- His Stomach
Strengths:
- Good Smithing
- Social
- Strong stomach
- Virtues
Fears
- Heights (especially when not on firm ground)
- Rivalry between clans
- Close areas
Friends:
- Taron Varan'al
- Ra'jah Val'r
- Alizyn Varan'al
Enemies:
- Ma'kar Roc-ongwin
- Mal'ri Kra'vok
Love:
- None
Loath:
- None
Secrets:
- Descendant of great and rare form of smithery.
- Does and learns Magic in secret.
- He has been around for some time and has knowledge of the inner working of the tunnels.
Personal: +1 (8 sentences) paragraph
He is a kind soul and very optimistic in everything which he does and from day to day. Holding virtues and valor to high pedestal, still he likes to keep it real and down to earth. A very social person who can become friends with anyone who knows how to get the best side of him, but when he's drunk well be careful you don't know what'll happen sometimes he doesn't even know.
Most of the time trusting of others, even though he is more trusting like with his life with those who are familiar to him or very close friends. In a way he's a teddy bear most of the time, but there are those rarest of times when the grizzly comes out. Even though not as intellectual as the elves he knows a pretty good deal and sometimes you don't know how to shut him up unless you fill his mouth with food or drink and still its questionable!
ASSERTIVENESS:
How much of leadership role does your character show? Can they stand up for themself?
LEADER | When it comes to defending his home and family he'll pick up his qualities of a leader and fight for what is right in his heart and whatever he thinks is ethical. However it doesn't mean that he's always a leader, no he likes to be a follower at times and can be subject to suggestion by others, it doesn't mean that he can't think for himself in which he'll weight the options in a just and fair manner.
CONSCIENTIOUSNESS:
How conscientious is your character of themselves and others? Do they tend to nit pick at things with perfectionism or are they more laid back then that?
PERFECTIONIST | Not only is it wanting things in their place, but he is an artist and which isn't best hurried and so he will want it to be just right if it isn't then its used for something else entirely. As well liking to know which tunnel leads which way and making sure that they stay erect and not sagging. If there's something not right then it isn't right with him.
EMPATHY:
How emotionally is your character to others? Can they be comforting or are thy rude and vulgar to others about there emotions?
EMPATHIC | He is aware of those and of their emotions as well as his own, but he isn't one who is over empathic or wanting to please everyone including himself.
SOCIABILITY:
Does your character socialize well or even at all?
SOCIAL | Most of the time he is one of those beings who likes to talk, but not to himself though with others. Friends, family, even aquaintances depending on how much he knows of them. He'll be skeptic when it comes to other races however it doesn't mean that he won't be open or civil with them especially in times of war.
OPTIMISM:
How optimistic or pessimistic is your character? Do they see the jar as half full or half empty?
OPTIMISTIC | He's one to see things in a good light even though there is some moments in which he'll start to doubt or show as depressed, but he will always even in the darkest hours point out the good points.
TRUST:
Does you character trust themselves or others? Or not?On a scale of 1-10 with 1 being highest trust where do they stand?
4 | It is easy to gain his trust for one he is only skeptic to those who are not of his race, but even then there are degrees of trust within himself if he knows that someone is a man of his word or has a good heart then he'll trust a little. Difference is though to close friends and family he is as trusting as to give his life for or them for his own.
COURAGE:
Is your character courageous or a wimp? Do they stand and fight in the heat of battle or do they constantly cower and run away?
FIGHT | He is the kind who will defend his honor and his friends loyalty to the bitter end, but he isn't one who welcomes death and brings the fight to them. No he is one who fights when it is needed and not letting things go way out of hand to the point of chaos if he can help it that is.
DRIVE:
How much drive does your character have to get through the day? Are they stubborn or or do they know when to quite? On a scale of 1-10 with 1 being highest trust where do they stand?
5 | He has enough to get through the day, but sometimes he needs a good strong drink or a reminder to why he does what he does.
VALOR:
Does your character hold high values and or virtues? If so try and name a few.
- Good Temper (Most of the time)
- Curiosity
- Ambitious
- Courageous
- Perseverance
- Fair-Mindedness
- Honesty
- Honor
[*[ Contentment - Trustworthy
SELF WORTH:
What does your character think of them self?
MID | He is one who likes to keep his vanity looking good, but that doesn't mean that he can get down and dirty even when he's headlong into his work of smithing or in battle.
NERVES:
Is there anything that makes your character nervous or have a phobia of anything?
Heights | He liking the firm and solid ground likes to have it under his feet. If he is riding on something he would choose something that close to the ground, but it isn't that he doesn't like the other taller animals it is cause of that fear of being off the firm ground.
NERVOUS TICK(S):
Does your character do anything in particular when their nervous? List them here:
- Trails finger on edge of Axe and slightly plays with the hairs on his chin.
- Thumps foot on ground repeatively
- Looks at grand architecture or anything shiny.
OTHER TRAITS:
PUT ANYTHING ELSE HERE!
- Hard Worker
- not one of the best Liars.
- His word is his bond.
- At times he has some good advice to give.
- Enthusiastic about most things.
- At times he has a temper like an irishman.
Father: Kar'l Varan'al
Mother: Alizyn Varan'al
Brothers: Taron Varan'al
Sisters: Alizyn Varan'al
Other:
Birthday: August 3rd
Brief Summary:+1 (8 sentences) paragraph
He was born in the kingdom of the Dwarfs when everything was calm and the only thing in which was the most hectic was when all the dwarves got together. Growing strong and to the full height maybe even a little more than the others still he looked fairly like the same as his brothers and sisters of the race. When he finally became his races version of fifteen he had to go through his first trial in which was given to him by the elders as you might call them.
He was sent into the tunnels to live and protect himself as well as provide himself while out there alone by himself even though there where some who didn't like this kind of test especially loved ones. He was able to gain the teachings of living and providing for ones' self in which gave him some important virtues to follow and would help him become a great asset to his race.
When it came to his second trial though he wasn't able to for that was when the war had started and he was drafted as you might say to help protect and defend his friends and family from the imminent dangers. Til this day he always remembers those life teachings in which he learned that was until he met a friend in which would teach him something that would help him even in the darkest of times and that was magik in which also gave him his passion for smithing which was already apart of his own blood, but it gave him a renewed passion for this.
Special Details:
Here you can add lists of all other stuff that may come your way throughout the rp. Remember to add what is asked to be added here. Such as some forms that you may fill out in the future. Also weapons, items, and other such things can be put here.
Weapons: War Axe, Dagger(s), Short sword, Bow and Arrows.
Items: Bellows, Coin Purse, Hammer(s), Anvil, Bed roll,Armour.
Companion:
Other: